Microsoft today announced the launch of the Azure Game Development Virtual Machine
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at the annual Game Developers Conference in San Francisco. In partnership with the likes of Unreal Engine, Perforce Helix Core, Parsec, Incredibuild, Blender and HP's remote desktop platform Teradici, Microsoft's cloud platform now offers a game development workstation in the cloud that can be set up in minutes. The new VM is now in public preview.
As Microsoft notes, game studios can get started with the default workstation built and then use this as a base image and customize it as they become more experienced with Azure. The company also expects to build upon this first iteration and add new tooling over time, as well as deeper integrations with its partner network.
At Microsoft, we are focused on strengthening our commitment to making Azure the cloud of choice for game creators so that they can take advantage of the benefits of cloud," Ben Humphrey, principal software engineer, Microsoft Azure, writes in today's announcement.At the core of the development workflow here is the Perforce
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